Once you make it through one of the timed doors, detailed in the previous section, you are now aiming for the curved, fleshy wall that runs across the middle of this room between the two incubators. There's another lava pool beyond, and when Lara lands on the wall, the eggs will hatch, so you'll need to go carefully. Use photo mode to scout ahead if you like.
NOTE: Here, Lara has come in through the timed door on the right. The view will be slightly different if you came through the left door. See below.
The switch in the southwest corner re-opens the nearer of the timed doors leading back to the LAVA STREAM. You probably won't need to return there, but if you missed the secret, you can go back and get it.
When you pull the switch, there's a 15-second delay before the door opens, then another 15 seconds before it closes, giving you plenty of time to get there.
Moving on, if you entered through the timed door on the right, Lara will be facing the left incubator and the gray stone blocks below it.
Turn around, slide backwards down the sloping wall, and grab the edge. (Now, skip the next 2 screenshots and pick up the walkthrough below.)
If you entered through the timed door on the left, Lara will be facing the wall between the left incubator and the switch. Stand at the right edge of the doorway and step off. Slide down the fleshy slope onto the flat tile beneath the incubator.
Turn around, move forward into the left corner of the flat area, jump forward, and grab the edge of the tan, fleshy slope below the other door.
Traverse along the edge of the tan slope all the way to the left. Pull up and hold Jump...
...to backflip onto the gray stone slope behind, then spring off the gray slope and land on the curved, fleshy wall.
Release Jump so Lara slides down to the middle of the wall instead of springing off. At this point the eggs hatch, releasing 2 winged mutants (6-7).
Hold Walk as you fight, to avoid accidentally stepping off into the lava pool. Any weapons will do, but you might want to start with the shotgun for the first mutant, since it closes in pretty quickly.
Then switch to magnums or pistols for the other, which usually takes a little while to approach.
If, at any time during your explorations, Lara falls into the room below, just climb the steps below and to the left of the tan, fleshy slope.
Turn around, move to the outer left corner of the upper step, angle Lara about 45 degrees to the right, and jump onto the curved fleshy wall. The first time you land there, the mutants will hatch, so be ready.
After you've killed the mutants, move to the end of the curved, fleshy wall farther from the incubators. Turn left and take a running jump (without pressing Action) to land on the jutting, fleshy ledge below the exit.
From here you can see a centaur (8) in the room above, but don't worry; it doesn't animate until you climb up to its level.
If you draw weapons and step up onto the right side of the wide slope in front of the centaur...
...you can shoot while flipping side to side in order to avoid its fireballs. Even with pistols, it won't take too long to kill it at close range.
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